July 11–13, 2014
Winston-Salem, North Carolina
Apart from it’s size (about 420 people), you’d never know that ConGregate was a first-year convention. That’s probably because they had a staff of con veterans running the show; literally decades of experience on the staff, and it showed. Their core staff has worked with StellarCon, ConCarolinas, Trinoc*CoN, MACE, RavenCon, and DragonCon—quite the resume.
Let’s start with programming… Five full tracks of programming! Even more significant than the number of panels though, was the quality of the programming. ConGregate went out of their way to make their guest experience more interactive, with several audience participation panels like Fandom Feud; Building the Big, Bad, Radioactive Bug (followed immediately by Killing the Big, Bad, Radioactive Bug); and Debate Club. I moderated Debate Club and had an absolute blast with it. I got to split the audience and the panel into two sides and make them debate classic science fiction arguments (Millenium Falcon vs. Enterprise, better vampire hunter: Buffy or Blade, New Who vs. Classic Who, etc.). Lots of fun!
As per usual, I also had the privilege of interviewing the Guests of Honor: Larry Correia and Mark Poole. I was a little nervous about interviewing Larry due to his internet reputation, but he turned out to be one of the friendliest, most down-to-earth writers I’ve had the honor to work with. Mark was equally entertaining; he had some fantastic stories about the early days of Magic: The Gathering and what it was like working for Wizards of the Coast before they hit it big. The other two Guests of Honor were Toni Weisskopf and Jennifer McCollom, two amazing women that I’m lucky to know. Toni and I did one panel together, Con-Going 101, that was very well attended and highly informative. We actually had a good turnout of people for whom ConGregate was their very first convention experience. I bet they had a great time.
I should probably mention the game room. As is frequently the case I didn’t have enough time to sit down and play anything but I did poke my head in every time that I walked past. It looked to me to be pretty busy most of the time. And they certainly had enough tables and weren’t crowding the gamers together. Again, this was one of the areas where they had decades of experience working for them.
Also, something that’s hard to come by at a first-year convention: Good room parties. I had some tasty scotch the first night but hear that I missed out on a couple of good parties Saturday night as I was busy hosting my own RavenCon party.
This was the first North Carolina convention that I’ve attended since moving back to Virginia in 2010 and I had a great time seeing old friends and making a few new ones. I’m already looking forward to returning next year.