by KT Pinto
March 14–16, 2014
Rye Brook, New York
I usually don’t like going to Lunacon because of the layout of the hotel. Jokingly called the Escher hotel because of the confusing and inconvenient design, the convention has not seemed to create a rhythm to its programming that is conducive to a fun experience for the attendees.
This year was no exception, and even worse. The hotel was doing construction on two floors in the convention wing, so most people’s rooms were far away from the activities. To start off the weekend of issues, the convention had problems with registration, so they just let people into convention areas, which made me seriously question their security set up.
The programming staff tried their best to have new, exciting events throughout the weekend, but the vibe of the con was tired annoyance as they tried to get around the maze of a hotel (and the two inconvenient fire alarms didn’t help), and many programming events were under attended. It wasn’t all bad though, there were some upsides: the parties were well attended, the programming head was readily available and tried her best to make sure things ran well, and the dealer’s room had a great selection of vendors.
One really big bummer: no chocolate fountain at the meet and greet this year.