Con Review: MarsCon 2004

Marscon2004by Michael D. Pederson

 

MarsCon 2004
January 23-25, 2004
Williamsburg, Virginia

Once again, all of the regulars descended upon Williamsburg for another fun and relaxing weekend of Sci-Fi, Fantasy, and LARPing. I love the absolute consistency of MarsCon. I’ve been attending this con for eleven years now (since their second or third year). In fact, they were the first convention to make me a programming guest (way back when) so I have a soft spot in my heart for them.

MarsCon6

The ultra-cool interactive miniatures strategy game, Quickfire 2, being played at MarsCon.

The con committee took it easy on me this year—only scheduling me for a single panel—so I had lots of time for catching up with old friends. My light schedule for panels was mainly because programming at MarsCon is heading more and more into a heavy workshop-oriented schedule, which is nice as it makes for a more interactive convention experience. This year’s workshops included Art, Miniatures Painting, Terrain Building for Gamers, Armor Making, Writing, and SF Poetry. I’m told that next year there will be even more.

And, of course, all the usual guests were there: Bud Webster, Daniel Trout, John and Jason Waltrip, Women of Whimsey, Luna-C, Robin Welch, and others. Overall attendance was down (fandom in a Navy town takes a big hit when the fleet is out) but I still saw several new faces at the con and talked to a few people who were enjoying their first MarsCon.

Next year’s con will be held January 21-23, 2005. You can visit www.marscon.net for more details.

 

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