Game Review: When Good Villagers Go Bad


Honey, company’s coming. Better put the tar on to boil!

by Chris Tompkins


Anyone who has ever played one of the classic-style role-playing games has been through the standard prototypical small village. You know the scenario… Adventurers casually stroll into a small idyllic village and do as they wish, while the villagers sit back and do little more than offer the occasionally useful rumor. In the miniatures microgame, When Good Villagers Go Bad (Inner City Games Designs), the happy-go-lucky villagers are not gonna take it any longer!

At the beginning of the game, players choose sides to play either the villagers or the adventurers. The goal of the game for the villagers is to convince the adventurers that their attitudes and actions are not appreciated in this town—the townspeople have the ever-popular tar-and-feathers option to fall back on if the adventurers happen to be particularly stubborn. On the flip-side, the goal of the adventurers is to teach the villagers a lesson in hospitality by cruelly murdering them, looting their homes, and burning the peaceful little village to the ground. The adventurers are—of course—much stronger, but the villagers have them outnumbered by six to one, so the game isn’t weighted to any one side.

As the adventurers proceed with their looting, burning, and killing they must constantly be aware of line-of-sight for all of the villagers. Every time that a villager witnesses a crime against anyone or anything in the village there is a chance that the town will collectively become increasingly angrier. The worse the crime, the greater the chance. And as the villagers get more and more irate, their stats increase until the adventurers find themselves facing an angry mob.

The game is played using Victory Points to determine the winner. Villagers earn points by removing Courage Points from the adventurers; scoring the big points by running the adventurers out of town. Adventurers earn their Victory Points simply by killing, burning, and looting their way through town. The game ends when the last adventurer has been run out of town or when the village is burned to the ground.

If this strikes your funny bone in a particularly sick and twisted way then go to For other good beer-and-pretzel laugh-riots, check out My First LARP, (your name here) of the Jungle, and Who’s Your Daddy? the game of paternity battles.


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